Maya游戏忍者刺客3D角色动画教程Mastering Body Mechanics in Maya-Dahai 论坛
Mastering Body Mechanics in Maya 是一门由资深动画师Kevin Nguyen主讲的Maya角色动画教程。在这4小时的工作坊中,他教授的方法适用于所有级别的动画师,并且可以应用于个人项目或专业制作镜头。这套教程特别强调在需要大量动作的镜头中,尤其是在复杂的角色机械学方面,如何消除技术障碍,提高动画制作效率。
This method taught in this 4-hour workshop by Senior Animator Kevin Nguyen can be implemented by animators of all levels, and can be used in both personal projects or professional production shots. It eliminates a lot of the technical hurdles in posing when animating a shot that requires a lot of movements, especially very complex character mechanics.